| SimCity | |
|---|---|
Early cover arts of SimCity feature a jukebox-like design, with different versions depicting different cities and disasters. | |
| Developer(s) | Maxis Nintendo EAD (SNES version) |
| Publisher(s) | Brøderbund, Maxis, Nintendo, Electronic Arts and Superior Software/Acornsoft |
| Designer(s) | Will Wright (SimCity series) |
| License | Proprietary, re-released under the GNU General Public License version 3 on 10 January 2008 |
| Platform(s) | Acorn Archimedes, Acorn Electron, Amiga, Amiga CDTV, Amstrad CPC, Atari ST, BBC Micro, C64, DESQview, DOS, EPOC32, FM Towns, PC-98, GBA, OLPC XO-1, OS/2, Linux, Mac OS, Mobile phone (Symbian or Java), NeWS, SNES, Tk, Unix, Windows, X11 TCL, ZX Spectrum, Virtual Console |
| Release date | 1989 |
| Genre(s) | Simulation, City-building game |
| Mode(s) | Single player |
| Rating(s) | ESRB: E (Everyone) (Wireless) ELSPA: 3+ (Windows) |
| System requirements | CPU 286 6Mhz, 2MB hard disk space |
SimCity is a city-building simulation game, first released in 1989 and designed by Will Wright. A video game developer is a software developer (a business or an individual that creates Video games A developer may specialize in a certain video Maxis Software is an American company that was founded as a Video game developer and is now a brand name of Electronic Arts (EA Nintendo Entertainment Analysis and Development (or EAD; formerly Research & Development Team 4) is the largest division inside Nintendo. Brøderbund Software was an American maker of Computer games Educational software and The Print Shop productivity tools Maxis Software is an American company that was founded as a Video game developer and is now a brand name of Electronic Arts (EA is a Multinational corporation headquartered in Kyoto Japan founded on Superior Software (aka Superior Interactive) is a Video game publisher. Acornsoft was the software arm of Acorn Computers Ltd, and was a major publisher of software for the BBC Micro and Acorn Electron. A "game designer" is a person who designs Video games or one who designs traditional games such as Board games Video Games Designer A video game designer William Wright (born January 20 1960 in Atlanta Georgia) is an American computer Game designer and co-founder of A software license (or software licence in commonwealth usage is a Legal instrument governing the usage or redistribution of copyright protected software Events 49 BC - Julius Caesar crosses the Rubicon, signaling the start of civil war. 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common In Computing, a platform describes some sort of Hardware architecture or Software framework (including Application frameworks, that allows The Acorn Archimedes was Acorn Computers Ltd 's first general purpose Home computer based on their own 32-bit ARM RISC The Acorn Electron is a budget version of the BBC Micro educational/ Home computer made by Acorn Computers Ltd. The Amiga is a family of Personal computers originally developed by Amiga Corporation. The Amstrad CPC is a series of 8-bit Home computers produced by Amstrad Plc during the 1980s and early 1990s The Atari ST is a home / Personal computer that was commercially available from 1985 to the early 1990s DESQview was a Text mode multitasking program developed by Quarterdeck Office Systems which enjoyed modest popularity in the late 1980s and early 1990s DOS, short for "Disk Operating System" is a shorthand term for several closely related Operating systems that dominated the IBM PC compatible market EPOC is a family of Operating systems developed by Psion for portable devices primarily PDAs. The FM Towns (commonly spelled FM-Towns, FM TOWNS, or FM-TOWNS) system is a Japanese PC The NEC PC-9801 (or the PC-98 for short is a Japanese Microcomputer manufactured by NEC. The Game Boy Advance (often shortened to GBA) is a 32-bit handheld video game console developed manufactured and marketed by Nintendo. The XO-1, previously known as the $100 Laptop or Children's Machine, is an inexpensive Laptop computer intended to be distributed to children in developing OS/2 is a computer Operating system, initially created by Microsoft and IBM, then later developed by IBM exclusively Linux (commonly pronounced ˈlɪnəks Mac OS is the trademarked name for a series of Graphical user interface -based Operating systems developed by Apple Inc Symbian OS is an open Operating system, designed for Mobile devices with associated libraries, User interface frameworks and News is any new information or information on Current events which is presented by print, broadcast, Internet, or Word of mouth The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) is a 16-bit Video game console that was Tk is an Open source, Cross-platform Widget toolkit, that is a library of basic elements for building a Graphical user interface (GUI Unix (officially trademarked as UNIX, sometimes also written as Unix with Small caps) is a computer Microsoft Windows is a series of Software Operating systems and Graphical user interfaces produced by Microsoft. Tcl (originally from "Tool Command Language" but nonetheless conventionally rendered as "Tcl" rather than "TCL" pronounced as " tickle " The Sinclair ZX Spectrum is an 8-bit personal Home computer released in the United Kingdom in 1982 by Sinclair Research Ltd Virtual Console, sometimes abbreviated as VC, is a specialized section of the Wii Shop Channel, an online service that allows players to purchase and download Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was See also [[Game classification]] Video games are categorized into Genres based on their Gameplay interaction Simulation is the imitation of some real thing state of affairs or process City-building games are a genre of computer game where players act as the overall planner and leader of a city looking down on it from above and being responsible In video gaming, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session A video game content rating system is a system used for the classification of Video games into suitability-related groups The Entertainment Software Rating Board ( ESRB) is a self-regulatory organization that applies and enforces ratings, Advertising guidelines and The Entertainment and Leisure Software Publishers Association ( ELSPA) is an Organisation set up in 1989 by British Software publishers It City-building games are a genre of computer game where players act as the overall planner and leader of a city looking down on it from above and being responsible Construction and management simulation games (or CMS s are a type of Simulation game which task players to build expand or manage fictional communities or projects A personal computer Game (also known as a computer game or simply PC game) is a Video game played on a Personal computer, rather Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was William Wright (born January 20 1960 in Atlanta Georgia) is an American computer Game designer and co-founder of SimCity was Maxis' first product, which has since been ported into various personal computers and game consoles, and enhanced into several different versions including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, and SimCity DS and SimCity Societies in 2007. Maxis Software is an American company that was founded as a Video game developer and is now a brand name of Electronic Arts (EA A personal computer ( PC) is any Computer whose original sales price size and capabilities make it useful for individuals and which is intended to be operated SimCity 2000 ( SC2K) is a Simulation / city building computer game and the second installment in the ''SimCity'' SimCity 3000 ( SC3K) is a city building simulation game for the PC, and the third installment in the ''SimCity'' SimCity 4 ( SC4) is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic SimCity DS ( SCDS) is a city building and management computer game and the first Nintendo DS installment SimCity Societies is a city-building simulation computer game of Electronic Arts (EA and is part of the ''Sim'' games series The original SimCity was later renamed SimCity Classic. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis. The Sims is a strategic life-simulation computer game developed by Maxis and published by Electronic Arts.
SimCity spawned an entire series of Sim games. SimCity is an open-ended city-building computer and console video game series and the brainchild of developer This is a complete list of " Sim " games, their expansion packs and compilations Since the release of SimCity, similar simulation games have been released focusing on different aspects of reality such as business simulation in Capitalism. Capitalism is a business simulation Computer game first published in 1995 by Interactive Magic, developed by Enlight for the
On January 10, 2008 the SimCity source code was released under the free software GPL 3 license under the name Micropolis. Events 49 BC - Julius Caesar crosses the Rubicon, signaling the start of civil war. 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common In Computer science, source code (commonly just source or code) is any sequence of statements or declarations written in some Human-readable Free software or software libre is Software that can be used studied and modified without restriction and which can be copied and redistributed in modified or unmodified Micropolis is a city-building simulation game based on the original Source code of SimCity, donated to the One Laptop per Child
Contents |
SimCity was originally developed by game designer Will Wright. System 6 (also referred to as System Software 6) is a Graphical user interface -based Operating system for Macintosh computers A "game designer" is a person who designs Video games or one who designs traditional games such as Board games Video Games Designer A video game designer William Wright (born January 20 1960 in Atlanta Georgia) is an American computer Game designer and co-founder of The inspiration for SimCity came from a feature of the game Raid on Bungeling Bay that allowed Wright to create his own maps during development. Raid on Bungeling Bay was the first Video game designed by Will Wright. Wright soon found he enjoyed creating maps more than playing the actual game, and SimCity was born. [1]
In addition, Wright also was inspired by reading "The Seventh Sally", a short story by Stanislaw Lem, in which an engineer encounters a deposed tyrant, and creates a miniature city with artificial citizens for the tyrant to oppress. Stanisław Lem ( sta'ɲiswaf lɛm 12 September 1921 – 27 March 2006 was a Polish Science fiction, philosophical and satirical writer [2]
The first version of the game was developed for the Commodore 64 in 1985, but it would not be published for another four years. [3] The original working title of SimCity was Micropolis. [4] The game represented an unusual paradigm in computer gaming, in that it could neither be won nor lost; as a result, game publishers did not believe it was possible to market and sell such a game successfully. A video game publisher is a company that publishes Video games that they have either developed internally or have had developed by a Video game developer Brøderbund declined to publish the title when Wright proposed it, and he pitched it to a range of major game publishers without success. Brøderbund Software was an American maker of Computer games Educational software and The Print Shop productivity tools Finally, founder Jeff Braun of then-tiny Maxis agreed to publish SimCity as one of two initial games for the company. Jeff Braun is an American computer Game producer and co-founder of the Video game developer, Maxis. Maxis Software is an American company that was founded as a Video game developer and is now a brand name of Electronic Arts (EA [1]
Wright and Braun returned to Brøderbund to formally clear the rights to the game in 1988, when SimCity was near completion. Events July &mdash Nintendo releases the first issue of Nintendo Power magazine Brøderbund executives Gary Carlston and Don Daglow saw that the title was infectious and fun, and signed Maxis to a distribution deal for both of its initial games. Don Daglow (born circa 1953 is an American Computer game and Video game designer, programmer and producer. Maxis Software is an American company that was founded as a Video game developer and is now a brand name of Electronic Arts (EA With that, four years after initial development, SimCity was released for the Amiga and Macintosh platforms, followed by the IBM PC and Commodore 64 later in 1989. The Amiga is a family of Personal computers originally developed by Amiga Corporation. Macintosh, commonly nicknamed Mac is a Brand name which covers several lines of Personal computers designed developed and marketed by Apple Inc Year 1989 ( MCMLXXXIX) was a Common year starting on Sunday (link displays 1989 Gregorian calendar) [3]
On January 10, 2008 the SimCity source code was released under the free software GPL 3 license. Events 49 BC - Julius Caesar crosses the Rubicon, signaling the start of civil war. 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common In Computer science, source code (commonly just source or code) is any sequence of statements or declarations written in some Human-readable Free software or software libre is Software that can be used studied and modified without restriction and which can be copied and redistributed in modified or unmodified [5] The release of the source code was related to the donation of SimCity software to the One Laptop Per Child laptop, as one of the principles of the OLPC laptop is the use of free and open source software. The open source version will be called Micropolis (the initial name for SimCity), since EA retains the trademark Simcity. Micropolis is a city-building simulation game based on the original Source code of SimCity, donated to the One Laptop per Child The version shipped on OLPC laptops will still be called SimCity, but will have to be tested by EA quality assurance before each release to be able to use that name.
The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, see below). A city is an Urban area with a large Population and a particular Administrative, Legal, or Historical status The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and many other actions, in order to enhance the city. Zoning is a term used in Urban planning for a system of land-use Regulation in various parts of the world including North America the United Kingdom Commerce is a division of trade or production which deals with the exchange of goods and services from producer to final consumer For other uses of this term see Industry (disambiguation An industry (from Latin industrius, "diligent industrious" Within a urban area there is a tendency for land uses to Aggregate.
Also, the player may face disasters including: flooding, tornadoes, fires (often from air disasters or even shipwrecks), earthquakes and attacks by monsters. A disaster is the impact of a natural or human-made hazard that negatively affects society or environment. A flood is an overflow of an expanse of water that submerges land a deluge A tornado is a violent rotating column of air which is in contact with both the surface of the earth and a Cumulonimbus cloud or in rare cases the base of a Cumulus Fire is the heat and light energy released during a Chemical reaction, in particular a combustion reaction. An aviation accident is defined in the International Civil Aviation Organization Annex 13 A shipwreck can refer to a wrecked ship or to the event that caused the wreck such as the striking of something that causes the ship to sink the stranding of the ship on rocks An earthquake is the result of a sudden release of energy in the Earth 's crust that creates Seismic waves Earthquakes are recorded with a Seismometer In addition, monsters and tornados can trigger train crashes by running into passing trains. A train wreck most often occurs as a result of an accident such as when a Train wheel jumps off a track in a Derailment, or miscommunication as when a Later disasters in the game's sequels included lightning strikes, volcanoes, meteors and attack by extra-terrestrial craft. Lightning is an atmospheric discharge of Electricity, which typically occurs during Thunderstorms and sometimes during volcanic eruptions or Plate tectonics and hotspots Divergent plate boundaries At the See also List of extraterrestrials in fiction In Popular cultures Life forms -especially intelligent life forms that are of extraterrestrial
In the SNES version and later, one can also build rewards when they are given to them, such as a mayor's mansion, casino, etc. The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) is a 16-bit Video game console that was A mansion is a large dwelling House. The word itself derives (through Old French) from the Latin word mansus (the perfect passive participle A casino is in the modern sense of the word a facility that houses and accommodates certain types of Gambling activities
The original SimCity kicked off a tradition of goal-centered, timed scenarios that could be won or lost depending on the performance of the player/mayor. The original cities were all based on real world cities and attempted to re-create their general layout, a tradition carried on in SimCity 2000 and in special scenario packs. While most scenarios either take place in a fictional timeline or have a city under siege by a fictional disaster, a handful of available scenarios are based on actual historical events.
The original scenarios are:
The PC version (IBM, Tandy compatible; on floppy disk) , CD re-release, as well as the Amiga and Atari ST versions included two additional scenarios:
In addition, the later edition of SimCity on the Super Nintendo (SNES) included the basics of these two scenarios in two, more difficult scenarios that were made available after a player had completed the original scenarios:
While the scenarios were meant to be solved strategically, many players discovered by dropping the tax rate to zero near the end of the allotted timespan, one could heavily influence public opinion and population growth. In scenarios such as San Francisco, where rebuilding and, by extension, maintaining population growth play a large part of the objective, this kind of manipulation can mean a relatively easy victory. Later titles in the series would take steps to prevent players from using the budget to influence the outcome of scenarios.
Also, several of the original scenarios, such as the Bern scenario, could be won simply by destroying the city, as they checked only one factor, in this case traffic.
SimCity was originally released for home computers, including the Amiga, Atari ST and DOS-based IBM PC. A home computer was a class of Personal computer entering the market in 1977 and becoming common during the 1980s The Amiga is a family of Personal computers originally developed by Amiga Corporation. The Atari ST is a home / Personal computer that was commercially available from 1985 to the early 1990s DOS, short for "Disk Operating System" is a shorthand term for several closely related Operating systems that dominated the IBM PC compatible market After its success it was converted for several other computer platforms and video game consoles, including the Commodore 64, Mac OS-based Macintosh, Acorn Archimedes, Amstrad CPC, ZX Spectrum, BBC Micro, Acorn Electron, Super Nintendo Entertainment System, EPOC32, mobile phone, Internet, Windows, Virtual Console, FM-Towns, OLPC XO-1 and NeWS HyperLook on Sun Unix. In Computing, a platform describes some sort of Hardware architecture or Software framework (including Application frameworks, that allows Mac OS is the trademarked name for a series of Graphical user interface -based Operating systems developed by Apple Inc Macintosh, commonly nicknamed Mac is a Brand name which covers several lines of Personal computers designed developed and marketed by Apple Inc The Acorn Archimedes was Acorn Computers Ltd 's first general purpose Home computer based on their own 32-bit ARM RISC The Amstrad CPC is a series of 8-bit Home computers produced by Amstrad Plc during the 1980s and early 1990s The Sinclair ZX Spectrum is an 8-bit personal Home computer released in the United Kingdom in 1982 by Sinclair Research Ltd The Acorn Electron is a budget version of the BBC Micro educational/ Home computer made by Acorn Computers Ltd. The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) is a 16-bit Video game console that was EPOC is a family of Operating systems developed by Psion for portable devices primarily PDAs. The Internet is a global system of interconnected Computer networks Microsoft Windows is a series of Software Operating systems and Graphical user interfaces produced by Microsoft. Virtual Console, sometimes abbreviated as VC, is a specialized section of the Wii Shop Channel, an online service that allows players to purchase and download The FM Towns (commonly spelled FM-Towns, FM TOWNS, or FM-TOWNS) system is a Japanese PC The XO-1, previously known as the $100 Laptop or Children's Machine, is an inexpensive Laptop computer intended to be distributed to children in developing News is any new information or information on Current events which is presented by print, broadcast, Internet, or Word of mouth Unix (officially trademarked as UNIX, sometimes also written as Unix with Small caps) is a computer The game is also available as a multiplayer version for X11 TCL/Tk on various Unix, Linux, DESQview and OS/2 operating systems. Tcl (originally from "Tool Command Language" but nonetheless conventionally rendered as "Tcl" rather than "TCL" pronounced as " tickle " Tk is an Open source, Cross-platform Widget toolkit, that is a library of basic elements for building a Graphical user interface (GUI Unix (officially trademarked as UNIX, sometimes also written as Unix with Small caps) is a computer Linux (commonly pronounced ˈlɪnəks DESQview was a Text mode multitasking program developed by Quarterdeck Office Systems which enjoyed modest popularity in the late 1980s and early 1990s OS/2 is a computer Operating system, initially created by Microsoft and IBM, then later developed by IBM exclusively Certain versions have since been re-released with various add-ons, including extra scenarios. An additional extra add on for the Windows version of SimCity Classic was a level editor. This editor could be opened without use of the SimCity Classic disc. The level editor is a simple tool that allows you to create grasslands, dirt land, and water portions.
In 2007 the developer Don Hopkins announced that One Laptop Per Child XO-1 will receive a free and open source version of the original SimCity. Year 2007 ( MMVII) was a Common year starting on Monday of the Gregorian calendar in the 21st century. Don Hopkins is an Artist and Programmer specializing in Human computer interaction and Computer graphics. The XO-1, previously known as the $100 Laptop or Children's Machine, is an inexpensive Laptop computer intended to be distributed to children in developing Free software or software libre is Software that can be used studied and modified without restriction and which can be copied and redistributed in modified or unmodified Open source is a development methodology which offers practical accessibility to a product's source (goods and knowledge [6] [7] It is to be called Micropolis for trademark reasons. Micropolis is a city-building simulation game based on the original Source code of SimCity, donated to the One Laptop per Child
SimCity for the Super Nintendo Entertainment System features the same gameplay and scenario features. The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) is a 16-bit Video game console that was There are several differences associated with the Nintendo port. The Nintendo port was developed and published by Nintendo, and Nintendo incorporated their own ideas. is a Multinational corporation headquartered in Kyoto Japan founded on Instead of the Godzilla monster disaster, Bowser of the Super Mario series becomes the attacking monster, and once your city reaches a landmark 500,000 populous, the player receives a Mario statue that is placeable in the city. The Mario series is a series of highly popular and acclaimed Platform games by Nintendo, featuring Nintendo's mascot Mario and in most of the The Nintendo port also features special buildings the player may receive as rewards, similar to the rewards buildings in SimCity 2000. There are also city classifications, such as becoming a metropolis at 100,000 people. Also unique to the SNES version is is a character named "Dr. Wright" (whose physical appearance is based on Will Wright) who acts as an advisor to the player. This edition is featured as Nintendo's Player's Choice as a million seller.
| Detailed information about ports of SimCity Classic | |||
|---|---|---|---|
| Platform | Version – Release date | Comments | Image |
| Amiga | V. 1. 0 – NA 1989 | Alongside SimCity for the Macintosh, this was the first and original version of SimCity. Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was It ran on any Amiga with at least 512 kilobytes of memory, and was distributed on a single floppy disk. | |
| V. 2. 0 | This version has been enhanced with the ability to switch title sets. A title set consists of all the images the game use to draw the city, and by changing the title set one can give the city a different look and feel. Because of this new functionality, SimCity 2 requires at least 1MB of memory, twice that of the original version. | ||
| Amiga CDTV | EU 1991[8] | To make the game more pleasant to play when viewed on a distant television, this version of the game shows a closer view of the city. Events Notable releases Namco releases Star Blade, Super World Stadium, Solvalou Other changes includes a user interface more suited for use from the CDTV's remote control, use Red Book audio for music, and the addition of three scenarios. [9] | |
| Amstrad CPC | V. 1. 0 – EU 1990 | ||
| Atari ST | V. Events Notable releases Bonk's Adventure is released for the TurboGrafx-16 and 1. 0 – NA 1989 | This version features scenarios but has no music and the game's graphics are less colorful than the graphics of the Amiga version. Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was [10] | |
| BBC Micro Acorn Electron | V. 1. 0 – UK 1990 | ||
| Commodore 64 | V. The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom, the UK or Britain,is a Sovereign state located Events Notable releases Bonk's Adventure is released for the TurboGrafx-16 and 1. 0 – NA 1989 | This version lacks police/fire stations, stadiums, railways and disasters. Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was It also forgoes the stat screen useful for evaluating the city's development. The player can select between eight scenarios or on randomly generated terrain. [11] | |
| Macintosh | V. 1. 0 – NA 1989 | Features high resolution monochrome graphics. Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was | |
| PC | MS-DOS – NA 1989 | Features high resolution EGA graphics and PC speaker audio. Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was | |
| CD-ROM – NA 1994 | Released by Interplay for DOS, it featured 256-color graphics and added live-action video. Events 1994 &mdash Nintendo calls this year "1994 The Year of the Cartridge" DOS, short for "Disk Operating System" is a shorthand term for several closely related Operating systems that dominated the IBM PC compatible market | ||
| Windows – NA 1992 | |||
| Super NES | JP April 26, 1991 NA August, 1991 EU September 24, 1992 | Published by Nintendo under license by Maxis, the SNES version of SimCity had additional features not found in the original SimCity, including graphics changing to match the seasons (trees are green in summer, turn rusty brown in the fall, white in the winter, and bloom as cherry blossoms in the spring), civic reward buildings, and a very energetic green-haired city advisor named Dr. Events Notable releases Namco releases Suzuka 8 Hours, Bakuretsu Quiz Ma-Q Dai Bouken, For a topic outline on this subject see List of basic Japan topics. Events 1467 - The miraculous image in Our Lady of Good Counsel appear in Genazzano, Italy. Year 1991 ( MCMXCI) was a Common year starting on Tuesday (link will display full calendar of the Gregorian Calendar. Events Notable releases Namco releases Star Blade, Super World Stadium, Solvalou Events 622 - Prophet Muhammad completes his hegira from Mecca to Medina. Year 1992 ( MCMXCII) was a Leap year starting on Wednesday (link will display full 1992 Gregorian calendar) Wright (after Will Wright), who would often pop up and inform the player of problems with their city. In addition, the SNES version of SimCity had two additional bonus scenarios, accessible when the original scenarios were completed: Las Vegas and Freeland (see section on scenarios). The style of the buildings also resemble those in Japan rather than those of North America in Western releases. A Nintendo Entertainment System port was also planned, but was cancelled. The Nintendo Entertainment System (often abbreviated as NES or simply Nintendo) is an 8-bit Video game console that was released by Nintendo also put their stamp on the game, with the most dangerous disaster being Bowser attack on a city (in place of a generic movie-type monster), and a Mario statue awarded once a Megalopolis level of 500,000 inhabitants is reached. Bowser, also known as King Koopa, is a Video game character and the main antagonist of Nintendo 's ''Mario'' series. is a Fictional character created by game designer Shigeru Miyamoto. The SNES version of SimCity has been released for the Wii's Virtual Console service. Virtual Console, sometimes abbreviated as VC, is a specialized section of the Wii Shop Channel, an online service that allows players to purchase and download | |
| ZX Spectrum | V. 1. 0 – 1989 | Has all the features (such as scenarios, crime, and disasters) of later versions of the game, only with much more limited sound and graphics. Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was [12] | |
Footnotes:
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For other Sim games, see the list of Sim games. This is a complete list of " Sim " games, their expansion packs and compilations
SimCity was critically acclaimed and received significant recognition within a year after its initial release. As of December 1990 (from a Maxis document by Sally Vandershaf, Maxis P. R. Coordinator) the game was reported to have won the following awards:
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In addition, SimCity won the Origins Award for "Best Military or Strategy Computer Game" of 1989 in 1990, and the multiplayer X11 version of the game was also nominated in 1992 as the Best Product of the Year in Unix World. The Origins Awards are American awards for outstanding work in the game industry
The subsequent success of SimCity speaks for itself: "Sim" games of all types were developed — with Will Wright and Maxis developing myriad titles including SimEarth, SimFarm, SimTown, Streets of SimCity, SimCopter, SimAnt, SimLife, SimIsle, SimTower, SimPark, SimSafari, and The Sims, as well as SimsVille and SimMars, which were both never released. SimEarth The Living Planet is a life simulation Computer game designed by Will Wright and published in 1990 by Maxis SimFarm, developed by Maxis in 1993, is a computer game in which players build and manage a Virtual Farm. SimTown is a 1995 Computer game published by Maxis, much like the best selling SimCity on a smaller scale Streets of SimCity is a 1997 racing and Vehicular combat computer game published by Maxis. SimCopter is a 1996 Computer game from Maxis. This game is a 3D offshoot from Maxis's normal fare putting the player into a 3D SimAnt is a 1991 life simulation Computer game by Maxis focusing on Ants It was designed by Will Wright SimLife is a Computer game produced by Maxis in 1992. The concept of the game is to simulate an Ecosystem; players may modify the SimIsle Missions in the Rainforest is a construction and management simulation game published by Maxis in 1995. SimTower is a construction and management simulation Computer game (or " Software toy " which was developed by SimPark is a 1996 Computer game by Maxis. The object of the game is to cultivate and manage a successful Park. SimSafari is a construction and management simulation game created by Maxis in which the player must manage an African safari park The Sims is a strategic life-simulation computer game developed by Maxis and published by Electronic Arts. SimsVille was a cancelled Computer game from Maxis that was to be a cross between The Sims and SimCity. SimMars was a Strategy game in development at Maxis around the same time as the release of the wildly popular Maxis game The Sims They also obtained licenses for some titles developed in Japan, such as SimTower and Let's Take The A-Train (just called A-Train outside of Japan). The verb license or grant license means to give permission The noun license is the document demonstrating that permission For a topic outline on this subject see List of basic Japan topics. SimTower is a construction and management simulation Computer game (or " Software toy " which was developed by For the subway see A (New York City Subway service; for other uses see A Train. The most recent development is The Sims, and its sequel, The Sims 2. The Sims is a strategic life-simulation computer game developed by Maxis and published by Electronic Arts. The Sims 2 is a strategic life simulation Computer game developed by Maxis and published by Electronic An upcoming release, Spore, was originally going to be titled "SimEverything"—a name that Will Wright thought might accurately describe what he was trying to achieve. The game yielded five sequels:
A fifth SimCity was revealed by Electronic Arts chief financial officer Warren Jenson in 2007. SimCity 2000 ( SC2K) is a Simulation / city building computer game and the second installment in the ''SimCity'' Events March &mdash In Sweden, the Swedish Video game Magazine Super PLAY (SP starts SimCity 3000 ( SC3K) is a city building simulation game for the PC, and the third installment in the ''SimCity'' Events BAFTA (British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards March – SimCity 4 ( SC4) is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Events February 27 &mdash Academy of Interactive Arts & Sciences hosts 6th Annual Interactive Achievement Awards; inducts Yu Suzuki SimCity DS ( SCDS) is a city building and management computer game and the first Nintendo DS installment Events March 14: Microsoft announces Games for Windows - Live, a version of Xbox Live for the Windows platform SimCity Societies is a city-building simulation computer game of Electronic Arts (EA and is part of the ''Sim'' games series Events March 14: Microsoft announces Games for Windows - Live, a version of Xbox Live for the Windows platform The title of the game is SimCity Societies and it was released worldwide on 13 November 2007[14]. SimCity Societies is a city-building simulation computer game of Electronic Arts (EA and is part of the ''Sim'' games series Events 1002 - English king Ethelred orders the killing of all Danes in England, known today as the St Year 2007 ( MMVII) was a Common year starting on Monday of the Gregorian calendar in the 21st century. Societies has a larger focus on the city's inhabitants rather than on its architecture. [15] Since Will Wright was busy with "Spore" and SimCity 4 was deemed too complex by some, Tilted Mill was given the task by EA to create SimCity Societies. [16]
SimCity inspired a new genre of video games. "Software toys" that were open-ended with no set objective were developed trying to duplicate SimCity's success. The most successful was most definitely Wright's own The Sims, which went on to be the best selling computer game of all time. The Sims is a strategic life-simulation computer game developed by Maxis and published by Electronic Arts. The ideas pioneered in SimCity have been incorporated into real-world applications as well. For example, VisitorVille simulates a city based on website statistics.
The series also spawned a SimCity collectible card game, produced by Mayfair Games. Sim City The Card Game is a Collectible card game based on the video game SimCity. Collectible card games (CCGs also called trading card games (TCGs or customizable card games (CCGs are played using specially designed sets of cards Mayfair Games is a publisher of board and Roleplaying games in the United States and United Kingdom.